#pragma  once
#include "path/HSplineCurve.h"
#include <queue>

struct AnimationData{
public:
		double m_EndTime;
		double m_Time;

		int m_Action;
		HsplineCurve m_Path;
public:
		AnimationData():m_Time(0){};
};
typedef std::queue<AnimationData> AnimationDatas;